Emma George

Emma is a 3D artist whose work explores the fluid boundary between sculpture and wearability. Rooted in a deep fascination with form, movement, and material, her practice is driven by a desire to create objects that feel alive — pieces that capture motion in stillness.

After studying Footwear Design at the Cordwainers School, London College of Fashion, Emma chose not to follow a traditional commercial fashion path. Instead, she pursued a more experimental route, immersing herself in the craft of making. This journey led her into the prop-making industry, where she developed a strong foundation in digital modelling, material exploration, and bespoke production techniques.

Her practice evolved further through an intensive exploration of 3D printing, where technology became a tool for artistic expression. By merging her background in footwear with advanced digital fabrication, Emma began creating sculptural art pieces designed to be worn. Her fire-inspired shoes marked a pivotal moment — later recognised by designer Clara Pinto and featured on the runway in Argentina.

“Liquid State,” her debut collection, draws inspiration from the movement and behaviour of water — its flow, tension, and constant transformation.

Working from her UK-based studio, Emma creates limited-edition pieces that exist at the intersection of art and function. Each design is meticulously designed and produced in-house through 3D printing, where precision engineering meets artistic intent, resulting in wearable forms that challenge the conventions of both commercial fashion and sculpture.

Design Process

Our design process begins away from the screen, rooted in observation and immersion in the natural world. Each collection is shaped by time spent studying organic environments — the movement of water, the tension of surfaces, the rhythm of natural forms. These moments of observation become the foundation of our work, informing the silhouettes, textures, and structural language of each piece.

From these initial influences, ideas are translated into sketchbooks where form and proportion are explored freely. These early drawings allow us to push and refine silhouettes, developing a visual direction before moving into the digital space.

The designs are then brought into ZBrush, where sculpting becomes an extension of this process. Here, forms are manipulated, tested, and evolved in three dimensions — allowing for a deeper exploration of movement, balance, and how each piece interacts with the body. This stage is essential in building strong, expressive silhouettes that feel both intentional and fluid.

Prototyping follows through a series of 3D printed tests. Material behaviour, infill structures, and print settings are carefully adjusted to achieve the right balance between flexibility, strength, and form. This iterative process ensures that each piece is not only visually striking but also wearable.

The result is a collection of bespoke, experimental works that sit between art and function. Ultimately challenging traditional ideas of fashion production while exploring new possibilities through digital fabrication.

Sustainability

Sustainability is an ongoing consideration within Emma’s practice, approached with honesty and responsibility. While 3D printing is not inherently the most sustainable method of production, it offers a level of precision and control that allows for a more conscious approach to making.

Each piece is produced on demand, meaning only what is needed is created — eliminating excess stock and significantly reducing waste. The collection has also been designed as a single-material system, avoiding the use of additional adhesives or mixed components. This allows each piece to be fully shredded and reprocessed at the end of its life, in contrast to traditional footwear manufacturing, which often generates large volumes of unrecyclable waste due to complex material combinations.

All works are released as limited editions, reinforcing a focus on intentional production over mass consumption. Alongside this, Emma is developing a return system where customers can send back worn pieces to be shredded, repurposed, or recycled into future designs — supporting a more circular lifecycle.

This is not presented as a perfect solution, but as a commitment to continually refining processes, reducing impact, and exploring more responsible ways of creating within the possibilities of emerging technology.